Portfolio
Eureka Math
Goal: Using a single solution, create a tutorial that appeals to everyone to improve stakeholders' understanding of New Math, improve coursework return, and raise student test scores.
Problem: Parents mentioned concerns about their ability to help their students in mathematics due to their lack of understanding of Common Core Math. Their inability to assist their student was hurting coursework return and test scores. Parents also stated concerns about their time constraints and that tutorials must be readily accessible for success.
Results: Stakeholders valued the E-Learning on-demand curriculum; the online access allowed stakeholders to learn Common Core Math within their timeframe and allowed their students to rewatch lessons and have assistance when necessary. Due to my well-designed tutorials, there was a 20% increase in coursework return and a 10% increase in overall test scores. Stakeholders voiced that they enjoyed the quizzes to assess their knowledge growth.
Common Core Math Tutorial
Eureka Math Unit 4
Camtasia
PowerPoint
Google Slides
Instructional Design
Storyboarding
eLearning Development
Curriculum Design
Initial development: To begin the project, I designed an assessment to gather data on my stakeholder's foundation in mathematics. With the assessment results, I determined that 80% of stakeholders had a solid foundation in mathematics, and 20% expressed self-doubt in their mathematics abilities. Personal time constraints were the most significant hurdle to assisting their students. After analyzing the data, I decided on an e-learning tutorial using the Successive Approximation Model (SAM). I chose SAM because, unlike the ADDIE Model, SAM is a quick and practical approach that encourages collaboration and allows for regular feedback and gradual changes throughout the process.
After creating a high-level outline, I transitioned to drafting a written storyboard. The storyboard consisted of the goals and objectives of the course, reviewing vocabulary, creating an interactive game, and demonstrating how to solve specific math problems.
Finally, I decided to develop the training in Camtasia and Google Slides. I sourced, created, and edited all the course graphics from stock photos and various apps.